/* SPDX-License-Identifier: GPL-2.0 or MIT */ /* Copyright 2023 Collabora ltd. */ #ifndef __PANTHOR_HEAP_H__ #define __PANTHOR_HEAP_H__ #include struct panthor_device; struct panthor_heap_pool; struct panthor_vm; int panthor_heap_create(struct panthor_heap_pool *pool, u32 initial_chunk_count, u32 chunk_size, u32 max_chunks, u32 target_in_flight, u64 *heap_ctx_gpu_va, u64 *first_chunk_gpu_va); int panthor_heap_destroy(struct panthor_heap_pool *pool, u32 handle); struct panthor_heap_pool * panthor_heap_pool_create(struct panthor_device *ptdev, struct panthor_vm *vm); void panthor_heap_pool_destroy(struct panthor_heap_pool *pool); struct panthor_heap_pool * panthor_heap_pool_get(struct panthor_heap_pool *pool); void panthor_heap_pool_put(struct panthor_heap_pool *pool); int panthor_heap_grow(struct panthor_heap_pool *pool, u64 heap_gpu_va, u32 renderpasses_in_flight, u32 pending_frag_count, u64 *new_chunk_gpu_va); int panthor_heap_return_chunk(struct panthor_heap_pool *pool, u64 heap_gpu_va, u64 chunk_gpu_va); #endif